#include "FieldBuilder.h"

void FieldBuilder::addBall(Field *field, const QPoint &cell, QSharedPointer<QGraphicsObject> ball) {
	field->addBall(cell, ball);
}

void FieldBuilder::addCell(Field *field, const QPoint &cell) {
	field->addCell(cell);
}

void FieldBuilder::clearCell(Field *field, const QPoint &cell) {
	field->clearCell(cell);
}
